Since I’m including it in the new header for this site, I should post that the last image is a storyboard for a maze game. Basically you play as a one winged bird that has to navigate a maze by walking through it and climbing over sections of the maze walls. Flying enemies knock you off the walls, giant insects try to kill you on the ground. Emphasis is on sense of scale and the player’s inability to fly.
Not yet kicked into major production yet. I have a bare bones prototype in Unity thanks to Matthew Becker and a few models/textures, but mostly still feeling it out for now.