Horse skeleton control rig made in Maya. Based on anatomical study.
Demo:
Achievable Poses:
With muscles blocked in:
Features:
- anatomically accurate joint placement
- FK/IK switching for neck/tail
- Hind leg switching for bucking vs rearing
- rib controls for breathing
- automatic carpel split with foreleg IK
- hind leg IK
- 3 joint FK toe controls
- knee controls
- head and jaw controls