I created the interior environment, did lighting, PBR texturing, design, animation/effects, modeled the toys, and modified existing furniture meshes to fit the style of the room.
Puzzle pattern by Patrick Hoesly used under Creative Commons License, base texture images from cgtextures.com.
Unity screenshots:
360 animation (Click and drag to look around, or open with the YouTube app on phone):
Sketches of building concepts:
Paint-overs of Unity layouts to figure out game direction: